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Summary[ | ]
Habitat Buildings are the various structural components that make up the living space for the colony - these range from the humble airlock to the hulking hangar and glass biodomes.
All buildings will require a number of resources and a blowtorch - with these in hand the desired blueprint is picked out and placed and welded up.
Once built, habitat buildings will require power to function, water for bathrooms and plants and oxygen to breathe. These resources are cabled or piped into specific buildings, namely the Workshop, Greenhouse, Canteen and Hangar (additional buildings will come in early access that have the requisite hook-ups as well). From these buildings they are distributed throughout the habitat complex.
TIP : you may want to consider connecting the infrastructure resources to more than one receiving building to provide redundancy.
BETA NOTE : Some buildings are unavailable in the beta - they will be added as and when they are released