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Mechanics Tech Tree Summary[ | ]

Total Mechanics Technology Unlocks Available: 31. 1
The Mechanics Tech Tree is dedicated to the production and improvement of Tools and Vehicles.

Starting Materials Tech[ | ]

The player starts with Base Mechanics which provides access to:

Technologies Available[ | ]

Beginning Technology[ | ]

  • Blowtorch I
  • Detector II 3
  • Grinder I
  • All Terrain Vehicle 2, 3
  • Night Vision 2
  • Bigger Inventory I [Under-Development]
  • All Terrain Vehicle Crate
  • Detector III 2, 3
  • Air Compressor
  • Motocross 2 [Under-Development]
  • Radio
  • Jackhammer II 3
  • Controller 2
  • Extinguisher
  • Bigger Inventory II 2, 3 [Under-Development]]
  • Grinder II 3
  • Flying Drone
  • Detonator
  • Jackhammer III 2, 3
  • Marstruck [Under-Development]
  • Science Bench

Advanced Technology[ | ]

  • Customization
  • Blowtorch II 3
  • Radio Base Control 3
  • Heavy Rover 2, 3
  • Meteor Defense
  • Jetpack 2
  • Tanks for Rover [Under-Development]
  • Blowtorch III 2, 3
  • ATV Rocket Engine
  • Drill
  • Grinder III 2, 3
  • Additional Controller Range
  • Spotty 2 [Under-Development]
  • Welder
  • Antenna Remote Control 2
  • Spotty Found an Item [Under-Development]
  • Automatic Rock Lifting 2
  • Spotty Found a Rock [Under-Development]
  • Automated Drilling 2 [Under-Development]
  • Heavy Suit 2 [Under-Development]
  • Space for Robots 2 [Under-Development]

Advanced Technology requires the Materials Workbench.

1 Technology under-development not included.
2 These unlocks require a Blueprint.
3 This tech has additional prerequisites. See tech's page for details.

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