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Occupy Mars: The Game Wiki
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{{Infobox OMBuilding | name = Workshop | image = Workshop.png | health = 4152 | base_power = 10 | oxygen = 2400 | small_pipe = 12 | aluminium = 23 | steel = 14 | glass = 8 | solarcell = | smallengine = | screws = 20 | electronics = | cement = 18 }} The workshop is unlocked by default in free-play, and is likely to be the first habitat structure the new martian will be building. It is a multi-use building that can contain a number of interior facilities, including food production, sleeping, fabrication and scrubbing. It has a reasonable protection against solar radiation and serves as a connection point to bring power, water and oxygen into the habitat. After building and gaining entry to the workshop the only items are the [[Console]], where the total current power and water needs of the habitat can be viewed, a fusebox for power comsumption management, and a trash can to dispose of unwanted items (such as empty seed canisters) Interior facilities added to the workshop may increase the power requirement of the building so it is important to always have adequate power. More on power production can be found in the [[Electricity]] section. ==== Supported Interior Facilties ==== * [[Bed]] * [[Botany Workbench]] * [[CO2 Scrubber]] * [[Electricity Workbench]] * [[Food Processing Unit]] * [[Materials Workbench]] * [[Mechanics Workbench]] * [[Refrigerator]] * [[Seed Modification Machine]] * [[Small Hydroponic Shelf]] * [[Small Plant Incubator]] * [[Workbench]] * [[Workshop Printer]] [[Category:Buildings]]
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